Minggu, 18 Maret 2012


Unit Details

Blacksmith
  • Primary Attribute
    Strength
  • Str
    23
  • Agi
    14
  • Int
    19

Detailed Attributes

  • Movement Speed:
    295
  • Str per Level:
    3.2
  • Agi per Level:
    1.55
  • Int per Level:
    2.1

Defense Information

  • Armor:
    3.96
  • Dmg. Reduction:
    19.2%
  • Magic Armor:
    5.5
  • Magic Dmg. Reduction:
    25%

Base Attack

  • Attack Type:
     Melee
  • Damage:
     56-62
  • Range:
     125
  • Attacks/Sec:
     0.67

Fireball

Fireball
Hurls a scorching fireball at target opponent, both damaging and stunning them.
  • Type:
    Magic
  • Range:
    600
  • Casttime:
    0.8 Seconds
  • Mana Cost:
    75 / 85 / 95 / 105
  • Cooldown:
    15.0 Seconds
  • Required Level:
    1 / 3 / 5 / 7
Deals 75 / 125 / 175 / 275 Magic damage and stuns target for 1.5 seconds.

Flaming Hammer

Flaming Hammer
The Blacksmith throws a flaming hammer at a target enemy, which explodes on impact. The explosion causes the target to burn, taking damage over time, slowing their movement speed, and reducing their magic armor.
  • Type:
    Magic
  • Range:
    700
  • Casttime:
    0.8 Seconds
  • Mana Cost:
    95 / 110 / 125 / 140
  • Cooldown:
    15.0 Seconds
  • Required Level:
    1 / 3 / 5 / 7
Applies Flaming Hammer to target for 7.5 seconds.
Flaming Hammer Effects
15 / 20 / 25 / 30% Movement Slow
10 / 20 / 30 / 40 Magic damage per second

Frenzy

Frenzy
The Blacksmith uses his control over fire to motivate an ally the best way he knows how: with heat! Starts a non-harmful blaze on a friendly unit that increases attack speed, movement speed, and cast speed.
  • Type:
    Magic
  • Range:
    600
  • Casttime:
    0.8 Seconds
  • Mana Cost:
    75
  • Cooldown:
    20.0 Seconds
  • Required Level:
    1 / 3 / 5 / 7
Applies Frenzy to target for 30 seconds.
Frenzy Effects
7 / 14 / 21 / 28 Cast Speed 20 / 30 / 40 / 50 Attack Speed 6 / 9 / 12 / 15% Movement Speed 

Chaotic Flames

Chaotic Flames
The Blacksmith is experienced at gambling with fire, increasing the power of his other spells. When casting his other spells, he has a chance to achieve a much more powerful result.
  • Required Level:
    6 / 11 / 16
Fireball:
- When cast, has a {25,40,50}% chance to impact at least twice, {0,20,25}% chance to impact at least three times, {0,0,12.5}% chance to impact four times.
- Decreases cooldown by {3,6,9} seconds.
Flaming Hammer:
- Increases radius by {150,300,450} per level.
Frenzy:
- When cast, has a {25,40,50}% chance to cast twice, {0,20,25}% chance to cast three times, {0,0,12.5}% chance to cast four times.
- Reduces cooldown by {5,10,15} seconds.

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